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Ok, I got it
Cheats 4 Halo 1 and 2
to get infinite bullets press y,a,b,x,b,b,b,x,x,a,y.dosent work for all guns.
Elite Quick Kill: If you have the machine gun you can get a much faster kill if you charge them burst fireing your assault rifle until you're in striking distance. Hit them with your rifle - if its timed right this should kill an elite every time. This saves a lot of ammo, this also works exceptionally well in multiplayer, or if you take to much friendly fire in co-op.
Halo 2 Cheat: Thunderstorm Skull
Difficulty: Legendary
Level: Cairo Station
Word: Thunderstorm
Effect: Makes Covenant "silver" and More Difficult

It’s past the two loading docks past the armory type place and in the next big room. It’s in the very highest location in the room. It’s under a trash can, I hit it out of the way and its just laying there.
In the level Arbiter on Legendary. Once you get to the first banshee section, fly immediately straight down all the way to the bottom of the map. In one of the cracks where the large cylinders connect to the station. There will be a circle of grunts dancing around a skull. When you pick up the skull; it will say Grunt Birthday Party on the screen. Now when you kill a enemy with a headshot, they will blow up like a plasma grenade was stuck to them.
On the last Master Chief Level, on Legendary Difficulty, when you enter the final Gravity Lift, look up. A skull will pass through you extemely quickly so you must start holding X a bit before you actually pass it to grab hold of it. Once you grab the Iron Skull, Iron Mode will be activated. This skull causes you to go back to the last checkpoint when you die in co-op mode.
On the beach on Zanzibar, you will see signs that say NO SWIMMING. Well, go to your xbox dashboard, go to the Settings, Clock, and change every number you can to 7 , then pop Halo 2 back into your xbox and load it up. WARNING: Do not sign into XBoxLive, it resets your clock. Now go to Split-Screen and start a game on Zanzibar. Go to the beach and look at the sign, it will mention something is missing, and there is a bloody dog's head.
On The Maw when you are in the tunnels, there is an easier way of studying enemy behaviour without having to pull a trigger. When you get to the exit of the tunnels, you will notice a passage to the left. Go there & you will see a door guarded by a Grunt. Shoot him down & go through the unlocked door. There are no live enemies, but apparently there has been a war between two Elites & three Flood (or is it the other way round?) Anyway, they're all dead, and you can pick up some of the Elites plasma grenades. You can turn off your flashlight to save battery (plus it drains your shields strength) because there is already a light in there, and there is light coming from a fire that is blocking the glass blast door at the front of the room. Walk over to there & crouch beside the flames, but make sure you don't get to close or you'll hut yourself. If you look out the glass blast door you can see a fight between Flood & Covanant troops - There are two Hunters that are desperately trying to fight off those annoying plane-type things that shoot lasers at anything they see. There is also a purple (purple?) Elite shooting some flood members. Once you really think about it, it's acctually quite fun to see what happens when you're not involved in the battle. You can take any side - they're not really that bad, the Covanant, cause they're trying to defeat the Flood as well. Most of the time they will triumph; when they have killed everything in sight, you can see what they do out of combat. The Hunters practice they're battle stance by crouching & quivering their spines (did you know that the Hunters are approx. 12' tall, but when in combat they contract to about 8'?). The Elites just stand there & look around for any hiding enemies, checking their guns & shuffling they're feet. When you get bored, go out of the door & open the door that leads to where the Covanant are. If nothing happens, quickly one of the Hunters or the Elite & run back to the room you were just in. The Flood will come back, & the fight will be a lot more tense. If one of the enemies comes near the window, stand back - when a Hunter dies he will fall through the blast door if he is close enough & his gun & shield will be poking through (thank God he's dead!). But none of the enemies will know you are the, with the exception of some of the little Flood, & possibly the zombie Flood. When the next fight is over, if the Flood win, you can watch them instead - little Flood sucking on the walls, bigger Flood limping around, checking thier guns & talking to other Flood, zombie Flood standing there doing absolutley nothing. After everything in sight is dead (it might take a few bullets & grenades of your own to finish them off), you are free to continue of your journey.
Right first go on 2 player copertive and progress through the level till your in a warthog and near that very very big fall have your partner get a rocket lancher and just before the all get your partner to shoot the baricade blocking the path over the jump. If done correct you should land on the bridge and skip half the level.